Juegos de PC/ordenador/en línea: guías de estrategia

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  • World of Warcraft Guide
    Joseph Joyner
    This Massively Multiplayer Online Role-Playing Game (MMORPG) has been one of the most played and liked online games since the mid 2000’s. The game is part of the Warcraft Universe Series with expansive 3D environment and characters. Created by Blizzard Entertainment, the game allows players to create custom characters ranging from many races and classes such as humans, elves, d...
    Disponible

    11,16 €

  • Gaming the Iron Curtain
    Jaroslav Svelch
    ...
    Disponible

    43,38 €

  • The Legend of Zelda
    Darnell Hudak
    The legend of zelda: skyward sword hd is an action-adventure game. Players navigate the floating island of skyloft and the land below it, finishing quests and solving environmental and dungeon-primarily based puzzles. The original mechanics and fight, the latter that specializes in attacking and blocking off with sword and guard.This guide will give you tips, tricks, and tactic...
    Disponible

    16,03 €

  • Literary Gaming
    Astrid Ensslin
    ...
    Disponible

    34,14 €

  • Game Fu
    Carl 'Perfect Legend' White
    Game Fu: Way of the Digital Fist is a complete fighting game mastery guide written by Carl 'Perfect Legend' White. He is a four time world champion, an elite competitor across multiple franchises, and one of the most respected, proven, and experienced strategic minds in competitive fighting games. Ever.This book is designed to teach you how to truly understand fighting games at...
    Disponible

    110,76 €

  • Making Youtube
    James Smith
    In an online world where people are constantly bombarded by content wherever they search, how do you make sure that your brand stands out? Do you want your online campaign to be viewed by as many as the 2 billion active monthly users it can possibly reach? Are you looking for a cost-effective way that will reach a wider audience and convert them into sales? The problem is, 83% ...
    Disponible

    15,48 €

  • Exergaming Intervention for Children, Adolescents, and Elderly People
    As our dependence on technology increases, technology has imbibed itself even in our everyday routines, from checking our heart rate to keeping tabs on our diets. We are dependent on this technology, but when it comes to gaming, it is always considered to be something that one must avoid so that one can utilize that time for something productive. However, when one adds gamifica...
    Disponible

    216,06 €

  • The Digital Role-Playing Game and Technical Communication
    Daniel Reardon / David Wright
    With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the tremendous cultural influence of digital games, Daniel Reardon and David Wright analyze three companies that have shaped the indust...
    Disponible

    50,63 €

  • The 100 Greatest MSDOS Games
    Tom Crossland
    MS-DOS games encompassed the 1980s and 1990s and are regarded to be a golden era for home gaming. How could it not be a golden era with games like Doom, Quake, The Secret of Monkey Island, Star Wars: X-Wing, and so on? The DOS era left behind enough happy gaming memories to last a lifetime. So let’s go ahead now and explore the 100 greatest games of the beloved DOS era! ...
    Disponible

    12,91 €

  • The Minds Behind PlayStation Games
    Patrick Hickey
    Featuring interviews with the creators of 43 popular video games--including Spyro the Dragon, Syphon Filter, NFL GameDay 98 and Final Fantasy VII--this book gives a behind-the-scenes look at some of the most influential (and sometimes forgotten) titles of the original PlayStation era. Interviewees recall the painstaking development, challenges of working with mega publishers...
    Disponible

    58,77 €

  • Smoke and Mirrors
    Mike James
    Smoke and Mirrors is an official account of events that led to the evolution of GameGavel, RETRO magazine, the RETRO VGS, and the Coleco Chameleon. Written by one of the people in the middle of it all and featuring inside information never previously revealed elsewhere, this is a fascinating and often amazing account of what is considered to be one of the most infamous sagas in...
    Disponible

    21,39 €

  • Video Game Audio
    Christopher Hopkins
    From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backw...
    Disponible

    73,25 €

  • Planet of Death
    Stephen Harris
    Planet of Death is an adventure that YOU control, in the best traditions of ’interactive fiction’. The story within is controlled by the reader, participating as the main protagonist and deciding which of many branching paths to take. By turning to the indicated page, you control your route around this menacing, alien planet. Your ultimate goal is to choose your own path and ma...
    Disponible

    9,25 €

  • Understanding Your ZX81 ROM
    Ian Logan
    Launched in 1981, Sir Clive Sinclair’s ZX81 - successor to his ZX80 released the year before - was designed to be a low-cost introduction to home computing for the general public. It was a hugely successful machine, with over one and a half million ’official’ units being sold; many more unauthorised ’clones’ were also produced, particularly in Russia and other Eastern Bloc coun...
    Disponible

    12,34 €

  • A Hobbyist’s Guide to THEA500 Mini
    Holger Weßling
    THEA500 Mini is one of the most successful and highly-rated retro consoles on the market today. If you own one and are looking to get the most out of it, this is the perfect book for you!Expert retro enthusiast Holger Weßling, author of the best-selling guide to RGL’s previous console THEC64, has gathered information from a huge range of sources - including the official RGL A50...
    Disponible

    17,60 €

  • The Minds Behind Sega Genesis Games
    Patrick Hickey
    Prior to the arrival of the Sega Genesis, video games were still largely considered 'kid stuff,' but with a far more mature and eclectic range of titles, and an understanding of what gamers wanted, Sega and its Genesis/Mega Drive console began to shift the expectations for what gaming could be. Never scared to innovate, Sega’s impact on the industry continues to this day thr...
    Disponible

    58,77 €

  • Atari to Zelda
    Mia Consalvo
    ...
    Disponible

    38,94 €

  • The New Man of the House
    Brian Gibson
    The modern-day suburb began, and began booming, in 19th-century Britain. As suburbia spread, the New Woman arose and fin-de-siecle concerns grew, suburban men felt more besieged. Anxieties about hygiene, pollution, purity, the home, class, gender roles, patrilineal power and the state of the Empire rippled through British fiction. The new man of the house was trying, often d...
    Disponible

    93,92 €

  • The 100 Greatest Amiga Games
    Tom Crossland
    It felt like a very big deal at the time to go from the Commodore 64 to the Amiga. There were some fantastic games on the C64 but the Amiga felt like a quantum leap and the full ’arcade at home’ experience. Sadly though, as we know, the Amiga era was not destined to be the longest or most stable slice of home gaming history. In the end the competition was too much and the Amiga...
    Disponible

    12,55 €

  • Brenda Laurel
    Carly A. Kocurek
    Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon’s games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival sources such as trade journals, newspapers, and recorded interviews, alongside Lau...
    Disponible

    42,23 €

  • Video Games, Violence, and the Ethics of Fantasy
    Christopher Bartel
    Is it ever morally wrong to enjoy fantasizing about immoral things? Many video games allow players to commit numerous violent and immoral acts. But, should players worry about the morality of their virtual actions? A common argument is that games offer merely the virtual representation of violence. No one is actually harmed by committing a violent act in a game. So, it cannot b...
    Disponible

    52,59 €

  • Starflight
    Jamie Lendino
    No one saw it coming. At its launch in 1981, IBM’s original Personal Computer was an expensive business machine-not a gaming behemoth of the kind you saw from Apple, Atari, Commodore, and Tandy. But by 1990, the PC had trampled all its competitors and become the gaming juggernaut it remains to this day. How did this happen? What did the PC do that the ostensibly superior Commod...
    Disponible

    21,98 €

  • The Gamer Word Search
    Noah Alexander
    The Gamer Word Search100 puzzleslarge print8.5x11solutions at the backmade with love for the gamers and the gaming industryA great gift for any word search and gaming loverAdd to cart, to receive your book in the post ...
    Disponible

    11,95 €

  • Esports Research and Its Integration in Education
    ...
    Disponible

    216,20 €

  • Being Dragonborn
    Mike Piero
    The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle alone, Skyrim is an exemplary gameworld that reproduces out-of-game realities, con...
    Disponible

    58,59 €

  • Playing with the Guys
    Marc A. Ouellette
    A lot of work has been done talking about what masculinity is and what it does within video games, but less has been given to considering how and why this happens, and the processes involved. This book considers the array of daily relationships involved in producing masculinity and how those actions and relationships translate to video games. Moreover, it examines the ways t...
    Disponible

    79,35 €

  • Life And Times
    Colin Griffith
    A magazine containing movie reviews, works of fiction, poetry, photography, and prose documenting life during the second half of the Covid-19 pandemic. ...
    Disponible

    23,98 €

  • So You Want To Be A Game Developer
    Aaron Craig
    Get ready to become a game developer! We’ll be starting from the absolute basics, no prior experience with math, programming, or design is necessary. Along this journey, you’ll learn real game development skills, how to use GameMaker Studio, hear from a wide variety of other game developers and artists, all while learning the skills you need to create the game of your dreams. ...
    Disponible

    48,69 €

  • Lonely Adventure
    Mariia Yelizarova / Yelena Yelizarova
    The Little Blue Dragon AR Book is a series of stories about the adventures of the Little Blue Dragon born on a small fragment of the destroyed Blue Planet. From the first day of his life he has been on a mission to save the Blue Planet and restore the Dragons’ Lost Home. Ahead of him is a perilous journey to find and gather the pieces of the Magic Crystal scattered throughout t...
    Disponible

    11,92 €

  • The Avengers in Video Games
    Blair Farrell
    For decades, Marvel Comics’ superhero group the Avengers have captured the imagination of millions, whether in comics, multi-billion dollar grossing films or video games. Similar to the chronology of the Marvel Cinematic Universe, the Avengers video games first started with titles driven by single characters, like Iron Man, the Hulk, Thor and Captain America. Over time, the ...
    Disponible

    57,50 €


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